IgnoreGlobalAITriggers
Flag: | IgnoreGlobalAITriggers |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and determines whether or not the global AITriggerTypes are to be used by the computer player(s) on this map. Global AITriggerTypes can only be defined AI.INI and to be considered as global (i.e. automatically enabled and thus usable on all maps) they must be suffixed by '-G'. See the AI.INI Guide for more details. Setting this to 'yes' results in the computer ignoring the entire AI.INI file whilst playing on this map, meaning the AI will be very poor indeed.