ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

AllowableUnits

From ModEnc
Revision as of 15:52, 5 May 2006 by DCoder (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AllowableUnits
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Specifies which units are allowed for the player to choose for the Dropship Loadout. This is in the form of a list and disregards TechLevel settings. This allows the player to choose from specific units for their Dropship Loadout, regardless of the BuildLimit= or TechLevel setting in the game or in the map file. If you do not include this line, but you utilize the Dropship Loadout feature, the game will default to making all units available for selection by the player.