ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
UseMinDefenseRule
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Flag: | UseMinDefenseRule |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and determines if the AI will attempt to apply the 'minimum defense rule'. This defaults to 'yes' which means that any base defense AITriggerTypes are fired only if the AI has chosen its enemy. Setting this to 'no' means that the Base Defense Flag in all AITriggerTypes is read and acknowledged (see the AI.INI Guide for more details of this flag).