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AnimToInfantry

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Flag: AnimToInfantry
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Lists the [InfantryTypes] into which animations invoked by a Super Weapon with Type=GeneticMutator are converted. This is referenced by the MakeInfantry= index in ART.INI (see the ART.INI Guide) with that tag specifying the number of the unit listed here (consider the list as being numbered from 0 for this purpose). With clever manipulation this can be used to get more than one unit spawned from several different animations.
(Yuri's Revenge Only)