RadarEventSuppressionDistances
Flag: | RadarEventSuppressionDistances |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
The suppression distances in cells of the radar events (the rotating and flashing squares you get on the radar screen). Note that each of the statements in this section has 6 values attached. You must stay with this convention or suffer Internal Errors. Each value refers to a different radar event, and those events, in order (although numbers 7 - 17 appear not to generate a radar event), are;-
(1) Generic Combat Event
(2) Generic Noncombat Event
(3) Dropzone Event
(4) Base Attacked Event
(5) Harvester Under Attack Event
(6) Enemy Sensed Event
(7) Unit Produced Event
(8) Unit Lost Event
(9) Unit Repaired Event
(10) Building Infiltrated Event
(11) Building Captured Event
(12) Beacon Placed Event
(13) Super Weapon Detected Event
(14) Super Weapon Activated Event
(15) Bridge Repaired Event
(16) Garrisoned Abandoned Event
(17) Ally Base Attacked Event