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ChronoBeam
Flag: | ChronoBeam |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
This specifies the initial animation to display when a Super Weapon with Type=ChronoSphere is 'fired'. Although parsed and valid in Red Alert 2 this is not used. The animation must be from the [Animations]list and be defined in ART.INI. By default this uses the CHRONOBM animation which must be converted from the Tiberian Sun animation palette to be used in Red Alert 2.