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ShortGame

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Flag: ShortGame
File(s): rules(md).ini
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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Determines if this is a 'short game', in other words a players' game is over when all of their structures are destroyed (even if they have units remaining). This is the option that prevents players 'hiding' units on the map in a bid to win by forcing their opponent to abort or quit.