ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Unit

From ModEnc
Revision as of 15:52, 5 May 2006 by DCoder (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Unit
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Player gets a unit from the [VehicleTypes] list. The vehicle that the player gets is determined randomly from a list compiled from those units which do not have CrateGoodie=no set. It is worth setting parameter 3 to 'no' to ensure that this cannot be collected on water and making sure that all naval-only units have CrateGoodie=no set, otherwise there is a small percentage chance that the player could get a ship from a crate on land which causes an Internal Error.