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AirRangeBonus
Flag: | AirRangeBonus |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
This specifies the additional range that the objects Primary= weapon gets if that weapon's Projectile= has AA=true set (i.e. it is able to fire at aircraft). This only applies to Primary= weapons and should be set equal to or less than the range of the weapon or targeting problems can arise and the unit may not be able to target anything.