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TargetCoordOffset
Flag: | TargetCoordOffset |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.