Unnatural
Flag: | Unnatural |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and specifies that this unit should be 'punched' rather than 'grabbed' by a Giant Squid. Should be used on Naval units or Amphibious units as an override to the Squid's NavalTargeting=. There appears to be a difference in the logic applied here, where the game will use the facing-specific SHP animations for the Squid's grapple on such units, however those images are drawn in the Tiberian Sun animation palette and need correcting to the Red Alert 2 one.
(Yuri's Revenge Only)