IsRubble
Flag: | IsRubble |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and specifies that this is a special case overlay that acts as rubble from a destroyed building. There is only one OverlayType that uses this, RUBBLE_OVERLAY, as it acts as a placeholder for all of the rubble images which are a separate frame of the actual building SHP. This allows the overlay to occupy more than one tile and allow units to traverse it but does not allow building placement over it. This is a very crude version of the deformable terrain from Tiberian Sun as it acts in a similar tactical purpose (although its only used on Civilian structures).