Parasite
Flag: | Parasite |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be used to make the firer 'enter' the target in order to produce the effect of the weapon. This is normally used in conjunction with LimboLaunch=yes type weapons, where the firer either becomes the 'bullet' or only ever fires once. Setting this to 'yes' will also make the target rock and produce sparks even if Rocker=no is also set on this warhead, however if you set Rocker=yes then the Damage= is attributed with each 'rock' rather than over time. Any units with Parasiteable=no set can not be affected or targeted by this warhead. TIP: a warhead with Sonic=yes set can remove such units which 'enter' another unit by this means.