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NukeMaker
Flag: | NukeMaker |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Special case which is used only as a 'virtual warhead' to make the Nuke work. This simply applies only to the weapon whose projectile rises vertically and then comes down at the point where it was targeted. The 'downwards' part is hard coded to launch the [NukePayload] weapon.