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MinDebris
Flag: | MinDebris |
File(s): | Rules(md).ini |
Values: | integer |
Special Values: | None |
Default: | 0 |
Applicable to: | Warheads, VehicleTypes |
On a VehicleType
When this VehicleType is destroyed, it will spawn a random number of debris from ExplosiveVoxelDebris= ([General]) list. The random number is picked from the interval [ MinDebris; MaxDebris ] (inclusive).
On a Warhead
Note: This section is for YR only.
When this warhead detonates, it will spawn a random number of debris from MetallicDebris= ([General]) list at the impact point. The random number is picked from the interval [ MinDebris; MaxDebris ] (inclusive).