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ElevationModel
This page should correctly be named "[ElevationModel]"; it is wrong due to technical restrictions.
Projectiles that have SubjectToElevation=yes will gain a range bonus when there is a height difference between the firer and the target. This section controls that bonus, which is calculated like this (pseudocode):
NumberOfBonuses = (FirerPositionHeight - TargetPositionHeight) / ElevationIncrement; if NumberOfBonuses > ElevationBonusCap then NumberOfBonuses = ElevationBonusCap; RangeBonus = NumberOfBonuses * ElevationIncrementBonus;
It is not confirmed whether this bonus can be negative.