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Difference between revisions of "AIBuildCounts"
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(Created page with "'''AIBuildCounts''' specifies how many building of this kind would be built by AI. Often used with '''Limit=x''' command. Through AIBuildCounts AI actually can override Limit=...") |
m (Clarified that this is an Ares-only flag.) |
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+ | {{Flag | ||
+ | |name={{PAGENAME}} | ||
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values={{Values|unsigned integers}} | ||
+ | |default=1,1,1 | ||
+ | |types=[[BuildingTypes]] | ||
+ | |ares=yes | ||
+ | }} | ||
+ | |||
'''AIBuildCounts''' specifies how many building of this kind would be built by AI. Often used with '''Limit=x''' command. Through AIBuildCounts AI actually can override Limit= and build more of a kind. | '''AIBuildCounts''' specifies how many building of this kind would be built by AI. Often used with '''Limit=x''' command. Through AIBuildCounts AI actually can override Limit= and build more of a kind. | ||
3 numbers correspond with difficulties: | 3 numbers correspond with difficulties: | ||
− | AIBuildCounts=3,2,1 means Hard AI would build 3 | + | AIBuildCounts=3,2,1 means Hard AI would build 3 buildings, Medium 2, Easy 1. |
− | You're not forced to use maximum numbers, better specify | + | You're not forced to use maximum numbers, better specify optimal count and let AI have additional with help of '''AIExtraCounts'''. |
+ | |||
+ | ==See also== | ||
+ | * [[AIExtraCounts]] | ||
+ | * [http://ares-developers.github.io/Ares-docs/new/buildings/buildcount.html Ares documentation] |
Revision as of 13:53, 18 December 2018
Flag: | AIBuildCounts |
File(s): | Rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Default: | 1,1,1 |
Applicable to: | BuildingTypes |
AIBuildCounts specifies how many building of this kind would be built by AI. Often used with Limit=x command. Through AIBuildCounts AI actually can override Limit= and build more of a kind.
3 numbers correspond with difficulties: AIBuildCounts=3,2,1 means Hard AI would build 3 buildings, Medium 2, Easy 1. You're not forced to use maximum numbers, better specify optimal count and let AI have additional with help of AIExtraCounts.