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Difference between revisions of "Airburst"

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{{DeeZireInclusion}}<br />
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{{Flag
Can be set to 'yes' or 'no' and specifies that this projectile explodes above its target. This is used to instantiate the firing of a second weapon at the point where the projectile explodes, and that second weapon is defined by AirburstWeapon=.
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|name=Airburst
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|files={{Categ|Rules(md).ini}}
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|values=boolean
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|special=None
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|default=no
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|types={{Categ|Projectile|Projectiles}}
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|games=[[TS]], [[RA2]], [[YR]]
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}}
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If set, the projectile will detonate above its target and fire off its attached <tt>[[AirburstWeapon]]</tt> at the target.

Revision as of 08:28, 7 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Airburst
File(s): Rules(md).ini
Values: boolean
Special Values: None
Default: no
Applicable to: Projectiles


If set, the projectile will detonate above its target and fire off its attached AirburstWeapon at the target.