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AssaultAnim

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Flag: AssaultAnim
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




If an InfantryType has this weapon set as Primary= and also has Assaulter=yes set, then this tag specifies the animation to be used when that unit enters an occupied building to clear it out.