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BallisticScatter

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Flag: BallisticScatter
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: CombatDamage


Defined in the [CombatDamage] section, this specifies the maximum distance in cells that inaccurate ballistic projectiles will scatter.