ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "CLDisableBlue"

From ModEnc
Jump to: navigation, search
(Rewrite > redirect)
(Redirects are for pansies that can't be bothered to explain flags individually.)
Line 1: Line 1:
#REDIRECT [[CLDisableX]]
+
{{flag
 +
|name=CLDisableBlue
 +
|files={{Categ|ini=rules}}
 +
|values={{values|boolean}}
 +
|default=false
 +
|types={{Categ|Warheads}}
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
}}
 +
 
 +
This flag determines whether or not the blue color channel for [[Combat_Lighting|combat lighting]] will be disabled for linked [[weapons]] with {{TTL|Bright|yes}} set.
 +
 
 +
Disabling the blue channel effectively alters the color of light, leaving the red and green channels (if not disabled as well), and resulting in yellow colored light.
 +
 
 +
==See also==
 +
* {{TTL|CLDisableRed}}
 +
* {{TTL|CLDisableGreen}}
 +
 
 +
==External links==
 +
* [http://en.wikipedia.org/wiki/Color_theory Color Theory] on Wikipedia
 +
* [http://en.wikipedia.org/wiki/Yellow Yellow] on Wikipedia

Revision as of 02:42, 2 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CLDisableBlue
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: false
Applicable to: Warheads


This flag determines whether or not the blue color channel for combat lighting will be disabled for linked weapons with Template:TTL set.

Disabling the blue channel effectively alters the color of light, leaving the red and green channels (if not disabled as well), and resulting in yellow colored light.

See also

External links