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Difference between revisions of "CurrentStrengthDamage"

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(This was on the DrainAnimationType page.)
 
(No difference)

Latest revision as of 21:11, 15 January 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CurrentStrengthDamage
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




(Yuri's Revenge Only)

Can be set to 'yes' or 'no'. If this is set to 'yes' (default) then the damage a dropped unit does will be based on its current Strength= rather than its maximum Strength=.