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Difference between revisions of "DebrisTypes"
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− | Specifies which VoxelAnims can be spawned as debris after this VehicleType is destroyed. If it is left blank, debris from [{{ | + | Specifies which VoxelAnims can be spawned as debris after this VehicleType is destroyed. If it is left blank, debris from [{{f|General|link}}] {{arr|r}} {{f|ExplosiveVoxelDebris|link}} list is used instead. |
== See Also == | == See Also == |
Latest revision as of 09:52, 27 November 2009
Flag: | DebrisTypes |
File(s): | Rules(md).ini |
Values: | comma-separated list of strings (names of VoxelAnims) |
Default: | null |
Applicable to: | VehicleTypes |
Specifies which VoxelAnims can be spawned as debris after this VehicleType is destroyed. If it is left blank, debris from [General] → ExplosiveVoxelDebris list is used instead.