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Difference between revisions of "FactoryPlant"
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− | {{ | + | {{Flag |
− | + | |values={{Values|bool}} | |
− | + | |default=no | |
+ | |types={{Categ|BuildingTypes}} | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | This flag specifies whether or not a BuildingType should modify the cost of certain categories of units for the player that controls that BuildingType. | ||
+ | |||
+ | The actual modifiers are specified by the following flags: | ||
+ | *{{f|InfantryCostBonus|link}} | ||
+ | *{{f|UnitsCostBonus|link}} | ||
+ | *{{f|AircraftCostBonus|link}} | ||
+ | *{{f|BuildingsCostBonus|link}} | ||
+ | *{{f|DefensesCostBonus|link}} | ||
+ | |||
+ | ==See Also== | ||
+ | *{{f|FreeUnit|link}} |
Latest revision as of 09:59, 27 November 2009
Flag: | FactoryPlant |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | BuildingTypes |
This flag specifies whether or not a BuildingType should modify the cost of certain categories of units for the player that controls that BuildingType.
The actual modifiers are specified by the following flags: