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Difference between revisions of "FactoryPlant"

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m (see also)
m (Replacing Template:TTL with Template:F.)
 
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The actual modifiers are specified by the following flags:
 
The actual modifiers are specified by the following flags:
*{{TTL|InfantryCostBonus}}
+
*{{f|InfantryCostBonus|link}}
*{{TTL|UnitsCostBonus}}
+
*{{f|UnitsCostBonus|link}}
*{{TTL|AircraftCostBonus}}
+
*{{f|AircraftCostBonus|link}}
*{{TTL|BuildingsCostBonus}}
+
*{{f|BuildingsCostBonus|link}}
*{{TTL|DefensesCostBonus}}
+
*{{f|DefensesCostBonus|link}}
  
 
==See Also==
 
==See Also==
*{{TTL|FreeUnit}}
+
*{{f|FreeUnit|link}}

Latest revision as of 09:59, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FactoryPlant
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


This flag specifies whether or not a BuildingType should modify the cost of certain categories of units for the player that controls that BuildingType.

The actual modifiers are specified by the following flags:

See Also