ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "FireOnce"

From ModEnc
Jump to: navigation, search
 
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
+
{{Flag
Can be set to 'yes' or 'no' and specifies whether or not the owner of the weapon should only fire it once and return to its default mission rather than stay in 'attack' mode. This is used to prevent AreaFire= type weapons continually firing even if their owner acquires a new target as their effect is normally based on a period of time.
+
|name=FireOnce
 +
|files={{Categ|Rules(md).ini}}
 +
|values=boolean
 +
|default=no
 +
|types={{Categ|Weapon|Weapons}}
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
}}
 +
 
 +
If set, the weapon will only fire once instead of continuously. Used for Crazy Ivan and Psi Corps deployment. An [[Internal Error]] will occur if an [[AircraftType]] uses a weapon with this set to 'yes'.

Latest revision as of 11:36, 23 March 2011

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FireOnce
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: Weapons


If set, the weapon will only fire once instead of continuously. Used for Crazy Ivan and Psi Corps deployment. An Internal Error will occur if an AircraftType uses a weapon with this set to 'yes'.