ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "IvanTimedDelay"

From ModEnc
Jump to: navigation, search
(Rewrite)
m (template updated)
 
Line 3: Line 3:
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=unsigned integers
 
|values=unsigned integers
|special=None
 
 
|default=0 ?
 
|default=0 ?
 
|types={{Categ|CombatDamage}}
 
|types={{Categ|CombatDamage}}
|games=[[RA2]], [[YR]]
+
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 
Defines the "fuse timer" (delay between placement and detonation) of the Ivan Bomb, in frames.
 
Defines the "fuse timer" (delay between placement and detonation) of the Ivan Bomb, in frames.

Latest revision as of 18:55, 10 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: IvanTimedDelay
File(s): Rules(md).ini
Values: unsigned integers
Default: 0 ?
Applicable to: CombatDamage


Defines the "fuse timer" (delay between placement and detonation) of the Ivan Bomb, in frames.