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Difference between revisions of "MetallicDebris"
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− | {{ | + | {{Flag |
− | + | |name=MetallicDebris | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=Comma-separated list of Strings (names of Animations) | ||
+ | |special=None | ||
+ | |default=null | ||
+ | |types={{Categ|General}} | ||
+ | |games=[[TS]], [[RA2]], [[YR]] | ||
+ | }} | ||
+ | |||
+ | Specifies a list of animations that are used as possible debris when an object is destroyed which specifies a number of debris, but doesn't define the precise debris to use. Also used (in YR only) when a warhead specifies a number of debris to spawn with each impact, since warhead-level debris control is not implemented. |
Revision as of 10:59, 8 May 2006
Flag: | MetallicDebris |
File(s): | Rules(md).ini |
Values: | Comma-separated list of Strings (names of Animations) |
Special Values: | None |
Default: | null |
Applicable to: | General |
Specifies a list of animations that are used as possible debris when an object is destroyed which specifies a number of debris, but doesn't define the precise debris to use. Also used (in YR only) when a warhead specifies a number of debris to spawn with each impact, since warhead-level debris control is not implemented.