ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "Morphable"
From ModEnc
m |
|||
Line 13: | Line 13: | ||
This flag controls if the [[TMP#Tiles|tiles]] in this [[TMP#TileSets|tileset]] can be "morphed" in various ways. If set, it enables | This flag controls if the [[TMP#Tiles|tiles]] in this [[TMP#TileSets|tileset]] can be "morphed" in various ways. If set, it enables | ||
− | *warheads to [[Deformation|deform]] the tiles | + | *warheads to [[Deformation|deform]] the tiles (only in Tiberian Sun because Red Alert 2 and Yuri's Revenge are made from an early TS build that didn't have Terrain Deformation) |
*pavement to be placed on the tiles (unless it's a slope or otherwise cannot be [[Buildable|built on]]) | *pavement to be placed on the tiles (unless it's a slope or otherwise cannot be [[Buildable|built on]]) | ||
*[[SmudgeTypes|smudges]] to appear on the tiles after explosions | *[[SmudgeTypes|smudges]] to appear on the tiles after explosions |
Revision as of 12:00, 24 June 2021
Flag: | Morphable |
File(s): | Terrain Control INI files |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | false |
Applicable to: | TileSets |
This flag controls if the tiles in this tileset can be "morphed" in various ways. If set, it enables
- warheads to deform the tiles (only in Tiberian Sun because Red Alert 2 and Yuri's Revenge are made from an early TS build that didn't have Terrain Deformation)
- pavement to be placed on the tiles (unless it's a slope or otherwise cannot be built on)
- smudges to appear on the tiles after explosions