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Difference between revisions of "Morphable"

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|values={{Values|boolean}}
 
|values={{Values|boolean}}
 
|default=false
 
|default=false
|files=[[Terrain Control INI files]]
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|files={{Categ|Terrain Control INI}}
 
|types={{Categ|TileSets}}
 
|types={{Categ|TileSets}}
 
|ts=yes
 
|ts=yes

Latest revision as of 11:42, 19 April 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Morphable
File(s): Terrain Control INI
Values: Boolean values: yes or no, true or false, 1 or 0
Default: false
Applicable to: TileSets


This flag controls if the tiles in this tileset can be "morphed" in various ways. If set, it enables

  • warheads to deform the tiles (only in Tiberian Sun because Red Alert 2 and Yuri's Revenge are made from an early TS build that didn't have Terrain Deformation)
  • pavement to be placed on the tiles (unless it's a slope or otherwise cannot be built on)
  • smudges to appear on the tiles after explosions


In addition, the FinalAlert and FinalSun map editors use this flag to determine if the tiles should be affected by the raise/lower/flatten ground tools. If the tileset has Morphable=yes set, then these tools can override the tiles with slopes. On the other hand, Morphable=no tilesets, such as cliffs or shores, are unaffected by slope generation.