OccupyWeaponRange
Flag: | OccupyWeaponRange |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Since weapons are tied to the Occupant of a building in Yuri's Revenge (rather than the building itself a sin standard Red Alert 2), this defines the weapon Range= when it is fired from inside a structure. This is the same for all weapons fired from inside a structure - you can't take the range from each weapon since if two different guys are inside, once the short range guy gets his turn then he'll make the building stop shooting.