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Difference between revisions of "OpenToppedWarpDistance"

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m (Template Updated)
 
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|files={{Categ|Rules(md).ini|Rulesmd.ini}}
 
|files={{Categ|Rules(md).ini|Rulesmd.ini}}
 
|values=signed floats
 
|values=signed floats
|special=None
 
 
|default=1 ?
 
|default=1 ?
 
|types={{Categ|CombatDamage}}
 
|types={{Categ|CombatDamage}}
|games=[[YR]]
+
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 
Defines a <tt>[[Range]]=</tt> override that is applied to all weapons with <tt>[[Temporal]]=yes</tt> warheads while they are firing from inside [[OpenTopped|open topped transports]]. Meaning, such weapons will keep their lock while the transport moves around, and only let go if the distance to the target becomes greater than this.
 
Defines a <tt>[[Range]]=</tt> override that is applied to all weapons with <tt>[[Temporal]]=yes</tt> warheads while they are firing from inside [[OpenTopped|open topped transports]]. Meaning, such weapons will keep their lock while the transport moves around, and only let go if the distance to the target becomes greater than this.

Latest revision as of 12:09, 19 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: OpenToppedWarpDistance
File(s): Rulesmd.ini
Values: signed floats
Default: 1 ?
Applicable to: CombatDamage


Defines a Range= override that is applied to all weapons with Temporal=yes warheads while they are firing from inside open topped transports. Meaning, such weapons will keep their lock while the transport moves around, and only let go if the distance to the target becomes greater than this.