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Difference between revisions of "PlaceAnywhere"

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{{DeeZireInclusion}}<br />
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{{Flag
Can be set to 'yes' or 'no' and determines whether or not this BuildingType should ignore normal building placement rules when being placed on the map
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|files={{Categ|ini=rules}}
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|values={{values|Booleans}}
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|default=no
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|types={{Categ|BuildingTypes}}
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|yr=yes
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|ra2=yes
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|ares=yes
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|ts=yes
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|fs=yes
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|hp=yes
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}}
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Determines whether or not a BuildingType can be placed on any cell of the map, ignoring [[Buildable]] and pre-existing objects within the foundation. Such a building can be placed on any terrain and even if the foundation is occupied by units or structures, however when constructed, it still has to obey its' [[Adjacent]] setting. The feature is used for rare pre-placed map structures (such as the dams in Tiberian Sun) and is not intended for use with structures that can actually be built by players in-game.
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==See also==
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* [[Buildable]]
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* [[WaterBound]]

Latest revision as of 14:32, 16 June 2015

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: PlaceAnywhere
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


Determines whether or not a BuildingType can be placed on any cell of the map, ignoring Buildable and pre-existing objects within the foundation. Such a building can be placed on any terrain and even if the foundation is occupied by units or structures, however when constructed, it still has to obey its' Adjacent setting. The feature is used for rare pre-placed map structures (such as the dams in Tiberian Sun) and is not intended for use with structures that can actually be built by players in-game.

See also