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Difference between revisions of "RadApplicationDelay"
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Nighthawk200 (talk | contribs) (RP note added) |
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− | {{ | + | {{Flag |
− | + | |name=RadApplicationDelay | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=unsigned integers | ||
+ | |default=16? | ||
+ | |types={{Categ|Radiation|[Radiation]}}, {{Categ|Weapon|Weapons}} in RP 1.07 or greater | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | Rad sites apply radiation damage to units in intervals. The intervals are this many frames long. IOW, if you place a unit in a radsite, radiation will be applied to it every <tt>RadApplicationDelay</tt> frames. |
Latest revision as of 11:40, 2 April 2007
Flag: | RadApplicationDelay |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Default: | 16? |
Applicable to: | [Radiation], Weapons in RP 1.07 or greater |
Rad sites apply radiation damage to units in intervals. The intervals are this many frames long. IOW, if you place a unit in a radsite, radiation will be applied to it every RadApplicationDelay frames.