ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "RevealOnFire"
From ModEnc
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Flag |
− | + | |name=RevealOnFire | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=boolean | ||
+ | |default=yes | ||
+ | |types={{Categ|Weapon|Weapons}} | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | If set, the unit firing this weapon will be revealed to everyone if it is hiding under shroud. | ||
+ | |||
+ | =={{Anchor|Bugs||}}{{Anchor|bugs||}}[[Image:Cc_alert.png|24px]] Bugs/Side-Effects/Unexpected Limitations== | ||
+ | |||
+ | <includeonly>[[Category:Bugs_and_Errors]]</includeonly><noinclude> | ||
+ | [https://modenc.renegadeprojects.com/Events/RA2YR Event 4 (maybe 5 too)] is irreversibly bugged for the remainder of the mission if the attached objects are revealed due to their weapon having {{f|RevealOnFire|yes|link}}; only a mission restart fixes it.</noinclude> |
Latest revision as of 22:09, 9 July 2021
Flag: | RevealOnFire |
File(s): | Rules(md).ini |
Values: | boolean |
Default: | yes |
Applicable to: | Weapons |
If set, the unit firing this weapon will be revealed to everyone if it is hiding under shroud.