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Difference between revisions of "RevealOnFire"
From ModEnc
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=boolean | |values=boolean | ||
− | |||
|default=yes | |default=yes | ||
|types={{Categ|Weapon|Weapons}} | |types={{Categ|Weapon|Weapons}} | ||
− | | | + | |ra2=yes |
+ | |yr=yes | ||
+ | |rp=yes | ||
}} | }} | ||
If set, the unit firing this weapon will be revealed to everyone if it is hiding under shroud. | If set, the unit firing this weapon will be revealed to everyone if it is hiding under shroud. | ||
+ | |||
+ | =={{Anchor|Bugs||}}{{Anchor|bugs||}}[[Image:Cc_alert.png|24px]] Bugs/Side-Effects/Unexpected Limitations== | ||
+ | |||
+ | <includeonly>[[Category:Bugs_and_Errors]]</includeonly><noinclude> | ||
+ | [https://modenc.renegadeprojects.com/Events/RA2YR Event 4 (maybe 5 too)] is irreversibly bugged for the remainder of the mission if the attached objects are revealed due to their weapon having {{f|RevealOnFire|yes|link}}; only a mission restart fixes it.</noinclude> |
Latest revision as of 22:09, 9 July 2021
Flag: | RevealOnFire |
File(s): | Rules(md).ini |
Values: | boolean |
Default: | yes |
Applicable to: | Weapons |
If set, the unit firing this weapon will be revealed to everyone if it is hiding under shroud.