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Difference between revisions of "ShadowCaster"

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(Created page with "Tells the game to render special cliff-shaped shadows on the tileset. Attempts to use this tag on custom cliffs will result in the default cliff's shadows being superimposed o...")
 
(Added flag template, links, and some info bits.)
 
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Tells the game to render special cliff-shaped shadows on the tileset. Attempts to use this tag on custom cliffs will result in the default cliff's shadows being superimposed on top of the new cliffset.
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{{Flag
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|values={{Values|boolean}}
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|default=false
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|files={{Categ|Terrain Control INI}}
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|types={{Categ|TileSets}}
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|ts=yes
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|fs=yes
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|hp=yes
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|ra2=yes
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|yr=yes
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|ares=yes
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}}
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Tells the game to render special cliff-shaped shadows on this [[tileset]]. These shadows are in fact pre-rendered in the [[shape]] file {{tt|c_shadow.shp}}, located in the theater [[mix]] file ({{tt|iso*.mix}}). As a result, attempts to use this tag on custom cliffs will result in the default cliff's shadows being superimposed on top of the new cliffset.

Latest revision as of 11:54, 19 April 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ShadowCaster
File(s): Terrain Control INI
Values: Boolean values: yes or no, true or false, 1 or 0
Default: false
Applicable to: TileSets


Tells the game to render special cliff-shaped shadows on this tileset. These shadows are in fact pre-rendered in the shape file c_shadow.shp, located in the theater mix file (iso*.mix). As a result, attempts to use this tag on custom cliffs will result in the default cliff's shadows being superimposed on top of the new cliffset.