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StartingDropships

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Flag: StartingDropships
File(s): rules(md).ini
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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Sets the number of Dropships with which the player(s) can receive reinforcements throughout the mission. This refers to the Dropship Loadout feature which is residual from Tiberian Sun, and this can only hold a value of 0,1,2 or 3. Setting this to 0 gives the player no dropships (thus disables the feature). It needs 1,2 or 3 because this is the physical limit on the Dropship Loadout screen - 3 dropships, each of which holds up to a maximum of 5 units. Note that the Dropship Loadout feature is entirely residual from Tiberian Sun and has an inherent bug in that you do not, by default, get a cursor on the screen. Use caution if enabling this for Internet use, since all players on the map get this feature regardless of their side or house and whether or not they even get reinforcements. This can lead to server time-outs if one or more players are delayed at this screen (something which can happen with no cursor).