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Difference between revisions of "TileXOffset"

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m (Crimsonum moved page Tile01XOffset to TileXOffset: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.)
(Added flag template, links and categories.)
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Specifies the left-right offset of the animation which is attached to the tile in pixels. Negative numbers move the animation left and positive numbers move the animation right.
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{{Flag
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|name=Tile''nn''XOffset, where ''nn'' is tile number in the [[TileSets|tile set]] (from 01 to 99).
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|values={{values|integers}}
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|files=[[Terrain Control INI files]]
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|types={{Categ|TileSets|Tile set}} animation sections
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|ts=yes
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|fs=yes
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|hp=yes
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|ra2=yes
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|yr=yes
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|ares=yes
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}}
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Specifies the left-right offset of the [[animation]] which is attached to the [[TileSets|tile]] in pixels. Negative numbers move the animation left and positive numbers move the animation right.
  
 
==See also==
 
==See also==
*[[Tile01Anim]]   
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*[[TileAnim]]   
*[[Tile01YOffset]]   
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*[[TileYOffset]]   
*[[Tile01AttachesTo]]   
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*[[TileAttachesTo]]   
*[[Tile01ZAdjust]]
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*[[TileZAdjust]]

Revision as of 21:17, 22 December 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TilennXOffset, where nn is tile number in the tile set (from 01 to 99).
File(s): Terrain Control INI files
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: Tile set animation sections


Specifies the left-right offset of the animation which is attached to the tile in pixels. Negative numbers move the animation left and positive numbers move the animation right.

See also