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Difference between revisions of "TileYOffset"
From ModEnc
m (Crimsonum moved page Tile01YOffset to TileYOffset: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.) |
(Added flag template, links and categories.) |
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− | Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down. | + | {{Flag |
+ | |name=Tile''nn''YOffset, where ''nn'' is tile number in the [[TileSets|tile set]] (from 01 to 99). | ||
+ | |values={{values|unsigned integers}} | ||
+ | |files=[[Terrain Control INI files]] | ||
+ | |types={{Categ|TileSets|Tile set}} animation sections | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |hp=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |ares=yes | ||
+ | }} | ||
+ | |||
+ | Specifies the up-down offset of an [[animation]] attached to a [[TileSets|terrain tile]] in pixels. Negative numbers move the animation up and positive numbers move the animation down. | ||
+ | |||
==See also== | ==See also== | ||
− | *[[ | + | *[[TileXOffset]] |
− | *[[ | + | *[[TileAnim]] |
− | *[[ | + | *[[TileAttachesTo]] |
− | *[[ | + | *[[TileZAdjust]] |
Revision as of 21:16, 22 December 2021
Flag: | TilennYOffset, where nn is tile number in the tile set (from 01 to 99). |
File(s): | Terrain Control INI files |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | Tile set animation sections |
Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down.