ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "TileYOffset"

From ModEnc
Jump to: navigation, search
(Added flag template, links and categories.)
m (fixed value type)
Line 1: Line 1:
 
{{Flag
 
{{Flag
 
|name=Tile''nn''YOffset, where ''nn'' is tile number in the [[TileSets|tile set]] (from 01 to 99).
 
|name=Tile''nn''YOffset, where ''nn'' is tile number in the [[TileSets|tile set]] (from 01 to 99).
|values={{values|unsigned integers}}
+
|values={{values|integers}}
 
|files=[[Terrain Control INI files]]
 
|files=[[Terrain Control INI files]]
 
|types={{Categ|TileSets|Tile set}} animation sections
 
|types={{Categ|TileSets|Tile set}} animation sections

Revision as of 21:17, 22 December 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TilennYOffset, where nn is tile number in the tile set (from 01 to 99).
File(s): Terrain Control INI files
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: Tile set animation sections


Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down.

See also