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Difference between revisions of "Wood"
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m (Reverted edits by Gordon-creAtive (Talk) to last revision by Vinifera7) |
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{{Flag | {{Flag | ||
− | + | |values={{Values|bool}} | |
− | |||
− | |values= | ||
− | | | ||
|default=no | |default=no | ||
− | |types= | + | |types={{Categ|Warheads}} |
− | | | + | |ra=yes |
+ | |cs=yes | ||
+ | |am=yes | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
}} | }} | ||
− | This flag determines whether | + | This flag determines whether or not a [[Warheads|warhead]] can inflict damage on [[TerrainTypes|terrain objects]] such as trees, and [[OverlayTypes|overlay objects]] with {{f|Wall|yes|link}} and {{f|Armor|wood|link}}. |
− | + | ==See also== | |
− | + | * {{f|Wall|link}} | |
− | + | * {{f|WallAbsoluteDestroyer|link}} | |
− | |||
− |
Latest revision as of 17:31, 26 January 2011
Flag: | Wood |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Warheads |
This flag determines whether or not a warhead can inflict damage on terrain objects such as trees, and overlay objects with Wall=yes and Armor=wood.