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AttackCursorOnFriendlies
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| Flag: | AttackCursorOnFriendlies |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
Determines whether this unit is able to legally issue an attack on friendly units without a force fire command to do so. Does not include friendly units in the unit's threat scan.
Notes
If a unit has either AttackFriendlies=yes or AttackCursorOnFriendlies=yes, it will get an Attack cursor on friendly objects. Therefore, you might need to hold down the Alt key to make it use Enter on those necessary targets, just like when attacking an object that normally uses Enter requires holding down Ctrl key.
Bugs/Side-Effects/Unexpected Limitations
Because Engineer=yes forces that the Attack cursor cannot be obtained from objects, so this is invalid for such infantry.