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BarrelRecoverFrames
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| Flag: | BarrelRecoverFrames |
| File(s): | art(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Determines the number of frames needed for a TurretAnim barrel to return to its original position after recoiling on a [BuildingTypes] unit. This setting requires TurretRecoil to be enabled and can create an independent recovery animation separate from the turret's movement.