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BerzerkAllowed I
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Flag: | BerzerkAllowed I |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Defaults to 'no'. If you set this to 'yes' on an InfantryType , and you have enabled this unit as a 'cyborg' (see the Cyborg= entry for more details) then the unit will emit sparks when it is badly damaged as a visual effect. Despite the name of the tag, this does not make the unit go berserk.