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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
Specifies how much the missile will raise each turn on the launcher.
Putting a negative value here will result in the V3 Rocket spinning continuously in a circle
For example, putting a big negative integer like -0.8 will result in a very small circle, while putting an extremely small negative integer like 0.00000001 will result in an extremely large circle
Kenosis demonstrates negaive turn rate https://ppmforums.com/viewtopic.php?t=35446(Yuri's Revenge Only)