CausesDelayKill
Flag: | CausesDelayKill |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and specifies that this warhead will cause a delayed explosion effect. This is a little used feature that can be used to get 'aftershock' effects tied to weapons, although the effect will only take place on objects that have EligibleForDelayKill=yes set (although the warhead itself will still effect the target). The object will 'timed' explode (i.e. a set delay between its destruction and the resultant explosion) and is used on barrels in Red Alert 2.