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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
Can be set to 'yes' or 'no' and specifies that this warhead will cause a delayed explosion effect. This is a little used feature that can be used to get 'aftershock' effects tied to weapons, although the effect will only take place on objects that have EligibleForDelayKill=yes set (although the warhead itself will still effect the target). The object will 'timed' explode (i.e. a set delay between its destruction and the resultant explosion) and is used on barrels in Red Alert 2.