ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

CellInset

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CellInset
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: Warheads


This is used by AI-controlled units only. If those units do not have PreventAutoDeploy=yes set, then they will automatically deploy when their target is within this number of cells of the warheads' CellSpread, on the presumption that the target is now within the warheads' range of effect.

Use this to tell autodeploy how much inside CellSpread we need to get before autodeploying.

Bugs/Side-Effects/Unexpected Limitations

While the necessary logic exists in the game executable, it is never called, therefore this flag does nothing in-game.