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Cloak
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| Flag: | Cloak |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
Makes an object invisible to enemy players. This uses the same stealth mechanism as submerged units, making the object only detectable by units with Sensors=yes.
[Technical Details]
- Functions similarly to submarine stealth mechanics
- Can be detected by units with Sensors=yes
- Affects visibility to both human and AI players
- Compatible with other stealth-related flags
[Usage] Set in the rulesmd.ini file under a unit's section: rules(md).ini
[See also]