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Cloak

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Flag: Cloak
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!


Makes an object invisible to enemy players. This uses the same stealth mechanism as submerged units, making the object only detectable by units with Sensors=yes.

[Technical Details]

  • Functions similarly to submarine stealth mechanics
  • Can be detected by units with Sensors=yes
  • Affects visibility to both human and AI players
  • Compatible with other stealth-related flags

[Usage] Set in the rulesmd.ini file under a unit's section: rules(md).ini

[See also]