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Color

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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Color
File(s): rules(md).ini, Maps
Values: Strings: Normal text. (Limited to: Colors)
Applicable to: Houses, Projectiles, Tiberiums


In Houses

Specifies the color to be used when remapping objects owned by this house.

In Projectiles

Specifies the color to be used on the remappable parts of this projectile's image. Only works on voxel projectiles.

In Tiberiums

Specifies the color to be used on the remappable parts of this Tiberium/Ore type's overlay images.

In Subtitle.txt

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Color
File(s): Subtitle.txt
Values: three colon-separated(not comma) unsigned integers (RGB colour)
Applicable to: Movie Text


The format of a line of text is typically

<Time, Duration, Position, Color, Text>

where the Color in the fourth position specifies the color of the text in that line.

In ra2(md).ini

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Color
File(s): ra2(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Special Values:  -2
Applicable to: MultiPlayer


Color settings for players in multiplayer games, used to preserve their previous configuration data.

The special value -2 indicates a random selection from colors not occupied by other players.